Magic Forest — LiDAR
Magic Forest — LiDAR
Apple reached out to Snap ahead of the iPhone 12 launch. I led the design of the first LiDAR AR experience on Snapchat, solving a 3–5 second initialization constraint through interaction design. Featured on the Apple keynote — 61 million YouTube views.
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Spectacles 2021
Spectacles 2021 launch
Led design and production of the full slate of AR experiences for the Spectacles 2021 launch — coordinating prototyping, 3D, VFX, and engineering. Shipped every committed experience on schedule.
Spectacles 3
Spectacles 3 — depth & IMU experiences
Designed AR experiences built on a depth map, stereo camera, and IMU pipeline — enabling surface-aware occlusion, motion-reactive characters, and a fully realized underwater world with caustics and procedural coral.
Lenses: 1 · 2 · 3 · © Snap Inc.
Snapchat 1st party face AR pipeline
Ran the end-to-end production pipeline for Snapchat's 1st party face AR experiences — from stats-driven concept selection through 3D/VFX review, engineering handoff, QA, and ship.